In many ways, 2025 was a banner year for anime: There were box-office smashes, such as Demon Slayer: Infinity Castle grossing close to $800 million worldwide, alongside a less quantifiable shift in ...
In 2024, it felt like the passion and hunger for anime was at its apex. But as we've seen this year, that growth shows no sign of stopping. In fact, in 2025 anime is being watched by more people now ...
It's almost the end of the year, which means it's time to look back and share our highlights, and is there a better way than by revisiting the best anime of 2025? For lovers of the medium, we don't ...
Click to share on X (Opens in new window) X Click to share on Facebook (Opens in new window) Facebook 2026 is fast approaching, and Crunchyroll has revealed a new slate of exclusive anime releases ...
Lucas Kloberdanz-Dyck is a writer for Collider. He grew up creating lists, stories, and worlds, which led to his love of anime and video games. He attended Sheridan College where he earned an Honours ...
The record annual results for Japan's booming anime industry were achieved even before the recent historic success of 'Demon Slayer: Infinity Castle.' By Patrick Brzeski Asia Bureau Chief The report ...
Now, the last bastion of the old-school way of producing anime has embraced the inevitable progress. Starting in 2026, after a three-month break, Toei Animation will only produce 26 One Piece anime ...
Language-learning app Duolingo has cast Duo — its adorable and plucky owl mascot — as the star of the company’s first-ever anime series, “最後の決戦 (The Final Test).” The company produced the five-episode ...
Rei is an Editor for GameRant's Evergreen and Features teams from Kashmir, situated in Beirut. He's an avid fan of anime, manga, and gaming. He is the author of some of the articles here that you ...
“Demon Slayer: Kimetsu no Yaiba Infinity Castle,” the fourth film in a Japanese epic about a boy avenging his family, is poised to break box-office records when it’s released this month. That should ...
Tristan Jurkovich began his career as a journalist in 2011. His childhood love of video games and writing fuel his passion for archiving this great medium’s history. He dabbles in every genre, but ...